EndMission

Ends the level, and proceeds to the next level (if possible)

Note

Equivalent to p3_end_mission console command

Example


// from ai_mission_daveland.p3s
st_end
{
    Group Neutral
    Patterns
    {
        pt_default
        {
            actions
            {
                EntFireInput lpp,Say:ENDEVENTINSANE
                Wait 1
                EntFireInput muzak.mission,FadeOut:1
                MissionLog done,escape
                EndMission 1

                // Alternative way to end a mission
                EntFireInput "pcc,Command:p3_end_mission"
            }
        }
    }
}