EmitSound
Plays a sound from an NPC
- Uses names from
ai_activities.p3s
- Plays on the Voice channel
Note
🆙🪽 Postal III Ultrapatch-only feature
Works with any entity that have Postal3Script scripting.
Syntax
EmitSound [name]
Example
// (from Catharsis Reborn)
pt_sit
{
actions
{
// Do a purring sound
EmitSound cat_purr
Sequence seq.idle_sit,9000
Wait 10:30
ResetSequence 1
State st_start
}
}