EnterVehicle

Forces NPC to enter into a vehicle if it's near to it

    Note

  • NPC must be a Driver
  • Must be used in combination with TargetVehicle

Syntax

EnterVehicle 1 -- NPC enters into vehicle

Example


// (from ai_mission_mc.p3s)
st_return_to_vehicle
{
    group Neutral
    patterns
    {
        pt_default:ignore_ext_events
        {
            actions
            {
                SetAttr "OnSegway 0"
                TargetVehicle vehicle_driver_exit
                MoveToTarget true,0.5
                Repeat 3
            }
            events
            {
                // Target reached, so try entering into vehicle
                OnTargetReach "EnterVehicle 1"
                OnEnteredVehicle "Pattern pt_vehicle"
            }
        }
    }
}