EndMission
Ends the level, and proceeds to the next level (if possible)
Note
Equivalent to p3_end_mission
console command
Example
// from ai_mission_daveland.p3s
st_end
{
Group Neutral
Patterns
{
pt_default
{
actions
{
EntFireInput lpp,Say:ENDEVENTINSANE
Wait 1
EntFireInput muzak.mission,FadeOut:1
MissionLog done,escape
EndMission 1
// Alternative way to end a mission
EntFireInput "pcc,Command:p3_end_mission"
}
}
}
}