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IGameEventManager@

The class for the Game Event Manager interface.

Methods

  • IGameEvent@ CreateEvent(string&in name, bool bForce = false) -- Creates a new Game Event.
  • bool FireEvent(IGameEvent@ event, bool bDontBroadcast = false) -- Fires the specified Game Event.
  • bool FireEventClientSide(IGameEvent@ event) -- Fires the specified Game Event client-side only.