CWPNData@
Weapon data.
Methods
string szPrimaryAmmo()-- Gets the name of the primary ammo.string szSecondaryAmmo()-- Gets the name of the secondary ammo.
Properties
float flPrimaryMinDamage--float flPrimaryMaxDamage--float flSecondaryMinDamage--float flSecondaryMaxDamage--float flNPCMinDamage--float flNPCMaxDamage--int iSlot--int iPosition--int iMaxClip1--int iMaxClip2--int iDefaultClip1--int iDefaultClip2--int iWeight--bool bAutoSwitchTo--bool bAutoSwitchFrom--int iFlags--int iAmmoType--int iAmmo2Type--float flFireRate1--float flFireRate2--bool bLethal--bool bRanged--bool bMelee--bool bDangerous-- Returns true if NPCs should act wary of this weapon.