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CSound@

Sound pointer. Not to be confused with CSoundPatch@

Properties

  • int m_iType -- Gets the type of the sound.
  • int m_iVolume -- Gets the volume of the sound.
  • float m_flOcclusionScale --
  • EHANDLE m_hOwner -- Gets the owner of this sound.
  • EHANDLE m_hTarget -- Gets the target of this sound.