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Ammo_t@

Ammo.

Methods

  • string pAmmoSound() -- Gets the sound of the ammo.
  • string pName() -- Gets the name of the ammo.

Properties

  • int eTracerType -- Gets the tracer type.
  • int nDamageType -- Gets the damage type.
  • int nFlags -- Gets the flags.
  • int nMaxSplashSize -- Gets the max splash size.
  • int nMinSplashSize -- Gets the min splash size.
  • float physicsForceImpulse --
  • int pMaxCarry -- Gets the maximum possible carry of this ammo.
  • int pNPCDmg -- Gets NPC damage.
  • int pPlrDmg -- Gets Player damage.