CWPNData@
The data that's embedded into all weapons on game startup.
Properties
string szPrimaryAmmo()string szSecondaryAmmo()float flPrimaryMinDamagefloat flPrimaryMaxDamagefloat flSecondaryMinDamagefloat flSecondaryMaxDamagefloat flNPCMinDamagefloat flNPCMaxDamageint iSlotint iPositionint iMaxClip1int iMaxClip2int iDefaultClip1int iDefaultClip2int iWeightbool bAutoSwitchTobool bAutoSwitchFromint iFlagsint iAmmoTypeint iAmmo2Typefloat flFireRate1float flFireRate2