CWPNData@
The data that's embedded into all weapons on game startup.
Properties
string szPrimaryAmmo()
string szSecondaryAmmo()
float flPrimaryMinDamage
float flPrimaryMaxDamage
float flSecondaryMinDamage
float flSecondaryMaxDamage
float flNPCMinDamage
float flNPCMaxDamage
int iSlot
int iPosition
int iMaxClip1
int iMaxClip2
int iDefaultClip1
int iDefaultClip2
int iWeight
bool bAutoSwitchTo
bool bAutoSwitchFrom
int iFlags
int iAmmoType
int iAmmo2Type
float flFireRate1
float flFireRate2