CAmmoDef@
Ammo definition.
Methods
void AddAmmoType(string name, int damageType, int tracerType, string plrcvar, string npccvar, string carryvar, string ammoSound, float physicsForceImpulse, int nFlags, int minSplashSize = 4, int maxSplashSize = 8)
-- NOTE: Not tested!float DamageForce(int nAmmoIndex)
int DamageType(int nAmmoIndex)
int Flags(int nAmmoIndex)
Ammo_t@ GetAmmoOfIndex(int nAmmoIndex)
int Index(string psz)
int MaxCarry(int nAmmoIndex)
int MaxSplashSize(int nAmmoIndex)
int MinSplashSize(int nAmmoIndex)
int NPCDamage(int nAmmoIndex)
int PlrDamage(int nAmmoIndex)