CAmmoDef@
Ammo definition.
Methods
void AddAmmoType(string name, int damageType, int tracerType, string plrcvar, string npccvar, string carryvar, string ammoSound, float physicsForceImpulse, int nFlags, int minSplashSize = 4, int maxSplashSize = 8)-- NOTE: Not tested!float DamageForce(int nAmmoIndex)int DamageType(int nAmmoIndex)int Flags(int nAmmoIndex)Ammo_t@ GetAmmoOfIndex(int nAmmoIndex)int Index(string psz)int MaxCarry(int nAmmoIndex)int MaxSplashSize(int nAmmoIndex)int MinSplashSize(int nAmmoIndex)int NPCDamage(int nAmmoIndex)int PlrDamage(int nAmmoIndex)