Ammo_t@

Ammo.

Methods

  • string pAmmoSound()
  • string pName()

Variables

Note

Variables should be read-only, do not write to it as it can cause side-effects!

  • int eTracerType
  • int nDamageType
  • int nFlags
  • int nMaxSplashSize
  • int nMinSplashSize
  • float physicsForceImpulse
  • int pMaxCarry
  • int pNPCDmg
  • int pPlrDmg