NPC_STATE

Note

This enum is hardcoded inside AngelScript.
You don't need to copy paste this into a file!

enum NPC_STATE
{
    NPC_STATE_INVALID = -1,
    NPC_STATE_NONE = 0,
    NPC_STATE_IDLE,
    NPC_STATE_ALERT,
    NPC_STATE_COMBAT,
    NPC_STATE_SCRIPT,
    NPC_STATE_PLAYDEAD,
    NPC_STATE_PRONE,                // When in clutches of barnacle
    NPC_STATE_DEAD

};