NPC_STATE Note This enum is hardcoded inside AngelScript. You don't need to copy paste this into a file! enum NPC_STATE { NPC_STATE_INVALID = -1, NPC_STATE_NONE = 0, NPC_STATE_IDLE, NPC_STATE_ALERT, NPC_STATE_COMBAT, NPC_STATE_SCRIPT, NPC_STATE_PLAYDEAD, NPC_STATE_PRONE, // When in clutches of barnacle NPC_STATE_DEAD };