Ammo_t@
Ammo.
Methods
string pAmmoSound()-- Gets the sound of the ammo.string pName()-- Gets the name of the ammo.
Properties
int eTracerType-- Gets the tracer type.int nDamageType-- Gets the damage type.int nFlags-- Gets the flags.int nMaxSplashSize-- Gets the max splash size.int nMinSplashSize-- Gets the min splash size.float physicsForceImpulse--int pMaxCarry-- Gets the maximum possible carry of this ammo.int pNPCDmg-- Gets NPC damage.int pPlrDmg-- Gets Player damage.